Abstract | ||
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A long process has been undertaken to develop the technology of 3D video for consumer products, but studies to determine the needs and expectations of actual users have been disregarded. The object of this study is to examine users' needs, expectations and requirements for mobile 3D television and video. We conducted three user studies applying triangulation methodology of the extensive survey, focus groups and probe studies to identify the requirements. The results are presented in the form of guidelines which highlight the characteristics of users, the system and service required including what content is interesting and the context in which it will be used. Both academia and industry can benefit from knowledge of these requirements when designing the further studies and development work concerning the user experience of 3D television and video. |
Year | DOI | Venue |
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2008 | 10.1145/1453805.1453841 | UXTV |
Keywords | Field | DocType |
extensive survey,consumer product,long process,development work,probe study,user experience,user study,focus group,triangulation methodology,actual user,user requirements | User experience design,Computer science,Human–computer interaction,Triangulation (social science),User modeling,Computer user satisfaction,User interface design,Multimedia,User requirements document,Focus group,User journey | Conference |
Citations | PageRank | References |
30 | 2.30 | 20 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
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Satu Jumisko-Pyykkö | 1 | 242 | 22.02 |
Mandy Weitzel | 2 | 30 | 2.64 |
Dominik Strohmeier | 3 | 89 | 9.16 |