Abstract | ||
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There are scenarios in mobile computing that may benefit from separating presentation from computation. Traditionally this separation can be achieved via tools such as VNC. However such factors as network latency and additional communication overhead can slow down the presentation of a remotely executing mobile application below acceptable performance levels, especially for domains like gaming where responses may need to appear to be instantaneous. We present RemoteMe, an architecture and Java-based prototype for mobile-client / server communication that only requires a very thin mobile client. We hypothesise that RemoteMe will support faster response times to user input than existing software solutions such as VNC. This paper presents a preliminary analysis of our first prototype, and experimentally compares it to an open-source mobile-based VNC system. |
Year | Venue | Keywords |
---|---|---|
2009 | AUIC | network latency,additional communication overhead,thin mobile client,acceptable performance level,server communication,mobile device,java-based prototype,mobile computing,faster response time,mobile application,vnc system,mobile devices,human computer interaction |
Field | DocType | Citations |
Mobile computing,Mobile search,Mobile station,Computer science,Latency (engineering),Mobile database,Mobile device,Human–computer interaction,Software,Operating system,Computation,Embedded system | Conference | 3 |
PageRank | References | Authors |
0.51 | 2 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Vipul Delwadia | 1 | 8 | 1.78 |
Stuart Marshall | 2 | 301 | 23.77 |
Ian Welch | 3 | 3 | 0.51 |