Title
Informal HCI: what may students learn from playability issues during a game design workshop?
Abstract
Human-Computer Interaction topics have been previously used to motivate and attract students to the field of Computer Science. However, as students are growing up in contact with several interactive computational devices, one could suspect that they already possess an empirical, informal knowledge about the quality of some types of human-computer interfaces. In order to test this hypothesis, we developed a Game Design Workshop to be offered to high school students. Based on the results of its first offering, we identified that issues related to displaying the game status and score, response time of controls and graphical and sound features were quite relevant to students. Students added additional features to solve those issues in a spontaneous way. An analysis of the developed games indicates that students had to learn and apply new concepts related to programming in order to implement the additional features.
Year
DOI
Venue
2013
10.1145/2535597.2535613
ChileCHI
Keywords
Field
DocType
game design workshop,high school student,interactive computational device,human-computer interface,game status,playability issue,informal hci,informal knowledge,computer science,developed game,human-computer interaction topic,additional feature
Computer science,Computational thinking,Game design,Human–computer interaction,Suspect,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
7
Authors
5
Name
Order
Citations
PageRank
Thiago S. Barcelos1136.45
Geiza Costa200.34
Roberto Muñoz34310.46
René Noël415.10
Ismar Frango Silveira596.11