Title
Interactive Point-Based Painterly Rendering
Abstract
Non-photo realistic rendering (NPR) methods have been proposed for more than ten years in the Computer Graphic field. Separately, within past few years, several algorithms for rendering surfaces from their points, or point sets directly, were proposed. But so far, no NPR like painterly rendering has been proposed for point sets. In this paper, we propose an interactive point-based painterly rendering algorithm. The Interactive frame rate is achieved by using both a point-based approach to represent the geometry of the surface and an image-based approach for the rendering. Our algorithm achieves interactive rates and outperforms mesh-based previously reported results. A by-product of our work, we also provide a faster, higher quality IBPR algorithm. We have showed that using most sophisticated statistical approach, we could improve the rendering quality.
Year
DOI
Venue
2004
10.1109/CW.2004.42
CW
Keywords
Field
DocType
interactive point-based painterly rendering,rendering quality,image-based approach,non-photo realistic rendering,higher quality ibpr algorithm,point set,interactive rate,painterly rendering,sophisticated statistical approach,point-based approach,computational geometry,indexing terms,image resolution,computer graphic,image texture
Computer graphics (images),Real-time rendering,Computer science,Artificial intelligence,Software rendering,Image-based modeling and rendering,Tiled rendering,Computer vision,Parallel rendering,3D rendering,Alternate frame rendering,Rendering (computer graphics),Multimedia
Conference
ISBN
Citations 
PageRank 
0-7695-2140-1
3
0.40
References 
Authors
11
3
Name
Order
Citations
PageRank
Hiroaki Kawata1202.94
Alexandre Gouaillard2557.63
Takashi Kanai332129.27