Title
Implementing games on pinball machines
Abstract
Almost no research has been done on designing pinball games although much research has been done on designing video games. We are interested in designing pinball games on pinball machines to teach computer science students about how to interface to mechanical systems in a fun and motivating way. Thus, we have developed a pinball machine interface between a PC and a recent Lord of the Rings pinball machine. We demonstrate that it is easy to innovate pinball games by designing and implementing Pinhorse, a pinball game that avoids some of the design problems of existing pinball games. For example, it features a true multiplayer mode where each player directly influences the game of the other player within a limited amount of play time. This paper describes both our innovative pinball game and the hardware and software of our pinball machine interface that enables game designers to develop such pinball games on real pinball machines.
Year
DOI
Venue
2010
10.1145/1822348.1822380
FDG
Keywords
Field
DocType
real pinball machine,innovative pinball game,pinball game,game designer,rings pinball machine,computer science student,pinball machine interface,pinball machine,design problem,video game,implementing game,game development,mechanical systems,game design
Simulation,Video game development,Computer science,Game architecture,Human–computer interaction,Software,Multimedia
Conference
Citations 
PageRank 
References 
1
0.48
2
Authors
9
Name
Order
Citations
PageRank
Daniel Wong1726.42
Darren Earl281.30
Fred Zyda321.50
Ryan Zink410.48
Sven Koenig53125361.22
Allen Pan610.48
Selby Shlosberg710.48
Jaspreet Singh Suri833729.90
Nathan R. Sturtevant978080.81