Title
Cavemander: Creating 3-D Command-And-Control Scenarios For The Cave Automatic Virtual Environment
Abstract
Command-and-control training scenarios represent interactive exercises in efficient and timely decision making. Most often, maximizing the realism and impact of these scenarios requires the commanders be presented with as much relevant information as possible. While 2-D media are quite capable of presenting scenario information, 3-D media are able to present and relate that information in greater quantity and more meaningfully. Towards this end, we have created CAVEMANDER - a framework, API, and set of tools for developing immersive 3-D command-and-control scenarios in the Cave Automatic Virtual Environment (CAVE). This paper presents the main features of CAVEMANDER, focusing on the application of a software engineering process to develop artifacts (i.e., simulation scenarios) under our design-build-execute approach. This development sequence is illustrated using software engineering diagrams, a graphical user interface wizard developed as a part of CAVEMANDER to simplify use, and actual generated artifact file contents.
Year
Venue
Keywords
2010
16TH INTERNATIONAL CONFERENCE ON DISTRIBUTED MULTIMEDIA SYSTEMS (DMS 2010)
CAVE, CAVEMANDER, Command-and-Control, GUI Wizard, Software Engineering, Visual Design, VR
Field
DocType
Citations 
Computer science,Command and control,Cave automatic virtual environment,Human–computer interaction,Multimedia
Conference
1
PageRank 
References 
Authors
0.43
0
6
Name
Order
Citations
PageRank
Muhanna Muhanna183.98
Sermsak Buntha211.78
Sohei Okamoto342.07
Michael J. McMahon Jr.441.54
Sergiu Dascalu536279.10
Frederick C. Harris Jr.654778.86