Title
Middleware services for pervasive multiplatform networked games
Abstract
This work in progress paper presents a particular view for future Networked Multiplayer Games. In our point of view, these applications will include features from pervasive computing, allowing players to enjoy them using different devices, such as PDAs and Mobile Phones, almost anywhere, anytime. These games demand that users playability must be adapted according their context information, such as players location and device. In this document, we call these applications Pervasive Multiplayer Multiplatform Games - PM2G. We present scenarios that show intended characteristics for these games. From these scenarios, we developed two models, an Application and an Usage Model. The former introduces specific PM2G concepts. The latter guides the players' interaction. Finally, we introduce six services that aims to allow PM2G's development and deployment.
Year
DOI
Venue
2006
10.1145/1230040.1230049
NetGames
Keywords
DocType
ISBN
different device,particular view,usage model,context information,games demand,mobile phones,middleware service,pm2g concept,future networked multiplayer games,players location,applications pervasive multiplayer multiplatform,pervasive multiplatform networked game,pervasive computing,work in progress,middleware
Conference
1-59593-589-4
Citations 
PageRank 
References 
2
0.39
8
Authors
3
Name
Order
Citations
PageRank
Fernando Trinta13914.93
Carlos Ferraz214912.80
Geber Ramalho363263.54