Title
Geometric Processing Of Volumetric Objects
Abstract
This paper introduces techniques of Riemannian geometry for processing and visualising volumetric graphical objects. A family of non-linear high-pass filters, based on the curvature tensor, is introduced and used to study the local redundancy on objects. It is shown how to reconstruct an object from geometric non-redundant regions and applications are presented and discussed.
Year
Venue
Keywords
2001
W S C G ' 2001, VOLS I & II, CONFERENCE PROCEEDINGS
volumetric objects, processing, coding
Field
DocType
Citations 
Computer vision,Scale invariance,Computer graphics (images),Computer science,Tomography,Redundancy (engineering),Riemann curvature tensor,Artificial intelligence,Riemannian geometry,Computer graphics,Gaussian curvature
Conference
1
PageRank 
References 
Authors
0.39
2
3
Name
Order
Citations
PageRank
Romildo Silva110.39
Jonas Gomes29919.12
Cicero Mota3728.44