Title
Interactive examination of surface quality on car bodies
Abstract
The use of reflection lines and specular high lights for the quality control of car body surfaces is an important issue in the development process of a car. The interactive examination is based on standard graphics tools such as the SceneViewer of OpenInventor which simulates reflection lines by using striped environment maps. The interpolation of texturing and shading values is critical and requires high quality meshes. Thus, element shape and size are essential. In this paper we present a new technique for the tessellation of trimmed surfaces. The result of the algorithm is a 2-manifold mesh with a low triangle count and a triangulation pattern which is best suited for the visualization.
Year
DOI
Venue
2004
10.1016/S0010-4485(03)00113-1
Computer-Aided Design
Keywords
Field
DocType
NURBS surfaces,Mesh generation,Reflection Lines,Hardware supported quality control
Graphics tools,Polygon mesh,Computer graphics (images),Visualization,Interpolation,Specular reflection,Triangulation (social science),Tessellation,Mathematics,Mesh generation
Journal
Volume
Issue
ISSN
36
5
0010-4485
Citations 
PageRank 
References 
2
0.38
10
Authors
3
Name
Order
Citations
PageRank
Gerd Sussner161.48
Günther Greiner259880.74
Stefan Augustiniack320.38