Title
Measurement of presence and its consequences in virtual environments
Abstract
A sense of presence is one of the critical components required by any effective virtual environment (VE). In contrast, side effects such as sickness may be produced in some virtual environments, detracting from the enjoyment or usefulness of the VE and from subsequent performance of the participant. Both presence and sickness in virtual environments are multifactorial phenomena not easily amenable to understanding or measurement. The first experiment reported here compares use of direct performance measures and rating scales to assess presence, whilst varying the VE display medium (head mounted and desktop displays) and whether or not sound was used in the VE. The second experiment addresses associations between presence, sickness and enjoyment of virtual environment participation. There was enough comparability between a reflex response within the VE and the rating scales to justify future exploration of the former measure of presence. A number of explanations are given for the partial association found between presence and sickness.
Year
DOI
Venue
2000
10.1006/ijhc.1999.0343
Int. J. Hum.-Comput. Stud.
Keywords
Field
DocType
virtual environment,rating scale,side effect
Virtual machine,Computer science,Rating scale,Human–computer interaction,Sense of presence,Comparability
Journal
Volume
Issue
ISSN
52
3
1071-5819
Citations 
PageRank 
References 
46
5.37
19
Authors
3
Name
Order
Citations
PageRank
Sarah Nichols1465.37
Clovissa Haldane2465.37
John R. Wilson340948.67