Title
Fast image synthesis of virtual objects in a real scene with natural shadings
Abstract
We propose a new method for superimposing synthetic objects with natural shadings and cast shadows onto a real scene whose illumination condition is dynamically changing in this paper. In general, high computational cost for rendering virtual objects with convincing shading and shadows, such as interreflections or shadows under area light sources, prohibits real-time synthesis of such composite images with superimposed virtual objects. To overcome this limitation, we take advantage of the linearity of the relationship between brightness changes observed on an object surface and change of illumination radiance in a scene and introduce an efficient rendering technique based on a linear combination of pre-rendered reference images of the scene. We have successfully tested the proposed method in a natural illumination condition of an indoor environment to demonstrate how fast the method could superimpose a virtual object onto the scene with highly realistic shadings and shadows. © 2005 Wiley Periodicals, Inc. Syst Comp Jpn, 36(14): 102–111, 2005; Published online in Wiley InterScience (). DOI 10.1002/scj.10155
Year
DOI
Venue
2005
10.1002/scj.v36:14
Systems and Computers in Japan
Keywords
Field
DocType
computer graphic,mixed reality,computer vision,computer graphics
Virtual image,Computer vision,Linear combination,Computer graphics (images),Computer science,Artificial intelligence,Mixed reality,Rendering (computer graphics),Image-based modeling and rendering,Computer graphics,Radiance,Brightness
Journal
Volume
Issue
Citations 
36
14
2
PageRank 
References 
Authors
0.43
17
5
Name
Order
Citations
PageRank
Imari Sato167554.62
Morihiro Hayashida215421.88
Fumiyo Kai320.43
Yoichi Sato42289167.78
Katsushi Ikeuchi54651881.49