Title | ||
---|---|---|
SimCompany: An Educational Game Created through a Human-Work Interaction Design Approach |
Abstract | ||
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We present a novel children's educational game, which was created through a human-work interaction design --- an emerging research field which advocates a better understanding of the relationship between work-domain based empirical studies and iterative design of prototypes and new technologies. We describe how "SimCompany", a game for teaching children about business management concepts, was created. SimCompany proved effective as a teaching tool about business management concepts, and initial evaluation showed a positive increase in students' rate of learning, compared to traditional teaching methods. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1007/978-3-642-03655-2_40 | INTERACT (1) |
Keywords | Field | DocType |
teaching child,educational game,traditional teaching method,business management concept,iterative design,human-work interaction design approach,better understanding,human-work interaction design,teaching tool,initial evaluation,empirical study,teaching methods,interface design,interaction design | Interaction design,Computer science,Game design,Knowledge management,Game design document,Emerging technologies,Human–computer interaction,Teaching method,Iterative design,Game Developer,Empirical research | Conference |
Volume | ISSN | Citations |
5726 | 0302-9743 | 0 |
PageRank | References | Authors |
0.34 | 2 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Pedro Campos | 1 | 10 | 4.94 |
Ana Campos | 2 | 0 | 1.35 |