Title
SimCompany: An Educational Game Created through a Human-Work Interaction Design Approach
Abstract
We present a novel children's educational game, which was created through a human-work interaction design --- an emerging research field which advocates a better understanding of the relationship between work-domain based empirical studies and iterative design of prototypes and new technologies. We describe how "SimCompany", a game for teaching children about business management concepts, was created. SimCompany proved effective as a teaching tool about business management concepts, and initial evaluation showed a positive increase in students' rate of learning, compared to traditional teaching methods.
Year
DOI
Venue
2009
10.1007/978-3-642-03655-2_40
INTERACT (1)
Keywords
Field
DocType
teaching child,educational game,traditional teaching method,business management concept,iterative design,human-work interaction design approach,better understanding,human-work interaction design,teaching tool,initial evaluation,empirical study,teaching methods,interface design,interaction design
Interaction design,Computer science,Game design,Knowledge management,Game design document,Emerging technologies,Human–computer interaction,Teaching method,Iterative design,Game Developer,Empirical research
Conference
Volume
ISSN
Citations 
5726
0302-9743
0
PageRank 
References 
Authors
0.34
2
2
Name
Order
Citations
PageRank
Pedro Campos1104.94
Ana Campos201.35