Title
A Framework for Intelligent Games
Abstract
This paper presents the conceptual definition of a framework to help in the construction of intelligent games, where Artificial Intelligence Techniques could be inserted in the game in an easier way. The main Al techniques are presented as well as the requirements of this framework.
Year
DOI
Venue
2010
10.1007/978-3-642-14306-9_38
Communications in Computer and Information Science
Keywords
Field
DocType
Artificial Intelligence Techniques,Computer Games,CASE Tools
Theoretical definition,Data mining,Game mechanics,Computer science,Human–computer interaction,Computer-aided software engineering
Conference
Volume
ISSN
Citations 
88
1865-0929
0
PageRank 
References 
Authors
0.34
6
1
Name
Order
Citations
PageRank
Diana F. Adamatti11813.61