Title
On pixel-based texture synthesis by non-parametric sampling
Abstract
In this paper, we propose a pixel-based method for texture synthesis with non-parametric sampling. On top of the general framework of pixel-based approaches, our method has three distinguishing features: window size estimation, seed point planting, and iterative refinement. The size of a window is estimated to capture the structural components of the dominant scale embedded in the texture sample. To guide the pixel sampling process at the initial iteration, a grid of seed points are sampled from the example texture. Finally, an iterative refinement scheme is adopted to diffuse the non-stationarity artifact over the entire texture. Our objective is to enhance texture quality as much as possible with a minor sacrifice in efficiency in order to support our conjecture that the pixel-based approach would yield high quality images.
Year
DOI
Venue
2006
10.1016/j.cag.2006.07.023
Computers & Graphics
Keywords
DocType
Volume
Texture synthesis,Image processing,Non-parametric sampling
Journal
30
Issue
ISSN
Citations 
5
0097-8493
3
PageRank 
References 
Authors
0.47
11
3
Name
Order
Citations
PageRank
Seunghyup Shin161.65
Tomoyuki Nishita22062306.43
Sung Yong Shin31904168.33