Title
Roles In Innovative Software Teams: A Design Experiment
Abstract
With inspiration from role-play and improvisational theater, we are developing a framework for innovation in software teams called Essence. Based on agile principles, Essence is designed for teams of developers and an onsite customer. This paper reports from teaching experiments inspired by design science, where we tried to assign differentiated roles to team members. The experiments provided valuable insights into the design of roles in Essence. These insights are used for redesigning how roles are described and conveyed in Essence.
Year
DOI
Venue
2010
10.1007/978-3-642-12113-5_5
HUMAN BENEFIT THROUGH THE DIFFUSION OF INFORMATION SYSTEMS DESIGN SCIENCE RESEARCH
Keywords
Field
DocType
Software innovation, roles, innovation in teams, design science
Engineering management,Knowledge management,Improvisational theater,Agile software development,Software,Design science,Engineering
Conference
Volume
ISSN
Citations 
318
1868-4238
4
PageRank 
References 
Authors
0.49
23
1
Name
Order
Citations
PageRank
Ivan Aaen120316.53