Title
Non-traditional graduate CS program integrated with distance technology
Abstract
A non-traditional graduate computer science program emphasizing "applied computer science" with integrated distance technology is examined. The program emphasizes a subset of the discipline that has direct application. By focusing on this subset rather than the entire breadth of the discipline, students with degrees in fields other than computer science but with substantial computing experience can successfully do graduate CS graduate work. The selected areas include embedded systems, software engineering, database, distributed-object computing, software architecture, and game theory and design. By incorporating the use of distance technology, this part-time program accommodates the working professional with substantial business, travel, and family commitments. Lectures are streamed over the internet live, and are recorded for later review and study.This paper presents the structure and philosophy behind this unique program, and its targeted curriculum and audience. The integration of distance technology with the curriculum is presented, along with the impact on pedagogy.
Year
DOI
Venue
2005
10.1145/1167350.1167442
ACM Southeast Regional Conference (1)
Keywords
Field
DocType
bnf,internalization,programming languages,value,software engineering,game theory,embedded system,software architecture,computer experiment
Computer science,Theoretical computer science,Software system,Curriculum,Game theory,Software architecture,The Internet
Conference
ISBN
Citations 
PageRank 
1-59593-059-0
2
0.56
References 
Authors
2
1
Name
Order
Citations
PageRank
Kenneth Hoganson1115.26