Abstract | ||
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Most modern computers or game consoles are equipped with powerful graphics processing units (GPUs) to accelerate graphics operations. There is a trend that the power of GPU outgrows that of CPU (central processing unit). However, the GPU engines are specially designed for graphics operations. Can we take advantage of the powerful GPU engines for more general operations other than pure graphics operations? The answer is positive. In this study, we present schemes that map other non-graphics operations into graphics engines with an example application of accelerating video decoding with the assistance of GPU. Our results show that significant speed-up can be achieved by leveraging the GPU power. Specifically, we have achieved real-time playback of high definition video on a PC with an Intel Pentium 111 667 MHz CPU and an nVidia GeForce3 GPU. |
Year | DOI | Venue |
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2003 | 10.1109/ICASSP.2003.1202757 | 2003 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH, AND SIGNAL PROCESSING, VOL IV, PROCEEDINGS: SIGNAL PROCESSING FOR COMMUNICATIONS SPECIAL SESSIONS |
Keywords | Field | DocType |
microcomputers,hardware,speed up,acceleration,decoding,computer graphics,pc,application software,engines,central processing unit,real time,games,real time systems | Graphics,High-definition video,Central processing unit,Graphics hardware,Computer graphics (images),Computer science,General-purpose computing on graphics processing units,Real-time computer graphics,Pentium,Decoding methods | Conference |
ISSN | Citations | PageRank |
1520-6149 | 1 | 0.44 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jacky Shen | 1 | 1328 | 85.87 |
Lihua Zhu | 2 | 1 | 0.44 |
Shipeng Li | 3 | 3902 | 252.94 |
Heung-Yeung Shum | 4 | 10824 | 739.88 |
Ya-Qin Zhang | 5 | 3684 | 320.41 |