Title
Rethinking agency and immersion: video games as a means of consciousness-raising
Year
DOI
Venue
2001
10.1076/digc.12.3.167.3225
Digital Creativity
Field
DocType
Volume
Everyday life,Sociology,Ideology,Social conflict,Critical thinking,Human–computer interaction,Consciousness raising,Wright
Journal
12
Issue
Citations 
PageRank 
3
6
0.91
References 
Authors
1
1
Name
Order
Citations
PageRank
Gonzalo Frasca1327.24