Title
A Spectral Approach to Nonlocal Mesh Editing
Abstract
Mesh editing is a time-consuming and error prone process when changes must be manually applied to repeated structures in the mesh. Since mesh design is a major bottleneck in the creation of computer games and animation, simplifying the process of mesh editing is an important problem. We propose a fast and accurate method for performing region matching which is based on the manifold harmonics transform. We then demonstrate this matching method in the context of nonlocal mesh editing - propagating mesh editing operations from a single source region to multiple target regions which may be arbitrarily far away. This contribution will lead to more efficient methods of mesh editing and character design.
Year
DOI
Venue
2010
10.1007/978-3-642-17289-2_61
International Symposium on Visual Computing
Keywords
Field
DocType
mesh editing,multiple target region,propagating mesh editing operation,matching method,spectral approach,nonlocal mesh editing,accurate method,efficient method,character design,error prone process,mesh design
Computer vision,Bottleneck,Spectral approach,Computer science,T-vertices,Harmonics,Artificial intelligence,Animation,Image denoising,Character design,Manifold
Conference
Volume
ISSN
ISBN
6453
0302-9743
3-642-17288-1
Citations 
PageRank 
References 
0
0.34
14
Authors
2
Name
Order
Citations
PageRank
Tim Mcgraw14310.14
Takamitsu Kawai2164.39