Title
High Quality Realtime Tessellation Of Trimmed Nurbs Surfaces For Interactive Examination Of Surface Quality On Car Bodies
Abstract
Virtual interactive examination of the quality of car body surfaces is ail important issue in the development process of a car. The method is based on simulating reflection lines using striped environment; maps and strong specular highlights. For this purpose high quality meshes are created from the NURBS surfaces. However, the meshes have a fixed resolution, hence a closer examination requires a finer tessellation. In this paper we present a method which allows a view-dependent, arbitrary fine tessellation of trimmed NURBS surfaces at interactive frame rates.
Year
DOI
Venue
2008
10.1007/978-3-540-87921-3_24
PROCEEDINGS OF THE 17TH INTERNATIONAL MESHING ROUNDTABLE
Keywords
Field
DocType
realtime tessellation, view-dependent tessellation, quality control
Specular highlight,Computer vision,Polygon mesh,Computer graphics (images),Frame rate,Artificial intelligence,Engineering,Tessellation
Conference
Citations 
PageRank 
References 
0
0.34
12
Authors
3
Name
Order
Citations
PageRank
Gerd Sußner1232.24
Quirin Meyer2634.80
Günther Greiner359880.74