Title
Exploiting Space and Time Coherence in Grid-Based Sorting
Abstract
In recent years, many approaches for real-time simulation of physical phenomena using particles have been proposed. Many of these use 3D grids for representing spatial distributions and employ a collision detection technique where particles must be sorted with respect to the cells they occupy. In this paper we propose several techniques that make it possible to explore spatio-temporal coherence in order to reduce the work needed to produce a correct ordering and thus accelerate the collision detection phase of the simulation. Sequential and GPU-based implementations are discussed, and experimental results are presented. Although devised with particle-based simulations in mind, the proposed techniques have a broader scope, requiring only some means of establishing subsequences of the input which did not change from one frame to the next.
Year
DOI
Venue
2013
10.1109/SIBGRAPI.2013.17
SIBGRAPI
Keywords
Field
DocType
sorting
Collision detection,Algorithm design,Computer science,Parallel computing,Spacetime,Algorithm,Coherence (physics),Sorting,General-purpose computing on graphics processing units,Particle,Grid
Conference
Citations 
PageRank 
References 
1
0.35
5
Authors
3
Name
Order
Citations
PageRank
Rubens Carlos Silva Oliveira110.35
Claudio Esperança214613.93
Antonio Oliveira362.54