Abstract | ||
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Millions of people in developed countries routinely create and share digital content; but what about the billions of others in on the wrong side of what has been called the 'global digital divide'? This paper considers three mobile platforms to illustrate their potential in enabling rural Indian villagers to make and share digital stories. We describe our experiences in creating prototypes using mobile phones; high-end media-players; and, paper. Interaction designs are discussed along with findings from various trials within the village and elsewhere. Our approach has been to develop prototypes that can work together in an integrated fashion so that content can flow freely and in interesting ways through the village. While our work has particular relevance to those users in emerging world contexts, we see it also informing needs and practices in the developed world for user-generated content. |
Year | DOI | Venue |
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2009 | 10.1145/1555400.1555451 | JCDL |
Keywords | Field | DocType |
digital library,developed world,developed country,share digital story,mobile platform,rural indian village,world context,high-end media-players,mobile phone,user-generated content,share digital content,global digital divide,digital libraries,user generated content,information need,developing country,mobility,digital divide,developing world,interaction design | User-generated content,World Wide Web,Digital divide,Computer science,Digital transformation,Digital library,Digital media,Multimedia,Digital content | Conference |
ISSN | Citations | PageRank |
2575-7865 | 6 | 0.66 |
References | Authors | |
6 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Matt Jones | 1 | 1509 | 146.72 |
Emma Thom | 2 | 8 | 1.39 |
David Bainbridge | 3 | 843 | 114.00 |
David Frohlich | 4 | 120 | 9.93 |