Title
Scheduling level of detail with guaranteed quality and cost
Abstract
This paper presents a framework for handling and on-the-fly generation of levels of detail. The application directly controls the trade-off between the amount of resources to be used and the accuracy of the final images. The basis for this choice is an accuracy curve which explicates the trade-off. This curve is calculated and updated hierarchically, which makes it especially suited for use with a scene graph. Integration of the framework with VRML is described. Measurements on our prototype implementation show that target resource loads and accuracies can adequately be reached.
Year
DOI
Venue
2002
10.1145/504502.504510
Web3D
Keywords
Field
DocType
scheduling,target resource load,trade-off,scene graph,accuracy curve,quality,updated hierarchically,guaranteed quality,cost,prototype implementation show,scheduling level,final image,on-the-fly level of detail generation,on-the-fly generation,level of detail,trade off
Scene graph,VRML,Scheduling (computing),Level of detail,Computer science,Real-time computing
Conference
ISBN
Citations 
PageRank 
1-58113-468-1
5
0.45
References 
Authors
24
2
Name
Order
Citations
PageRank
W. Pasman190.92
frederik w jansen2122.93