Abstract | ||
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This paper presents “On-line AR Baseball Presentation System”, which is a vision-based AR application for entertainment. In this system, a user can watch a virtual baseball game scene on a real baseball field model placed on a tabletop through a web-camera attached to a hand-held LCD monitor. The virtual baseball scene is synthesized from an input history data of an actual baseball game. Visualizing the input history data can help the user to understand the contents of the game. For aligning the coordinate of the virtual baseball game scene with the coordinate of the real field model, we use multiple planar markers manually distributed into the real field model. In contrast with most of AR approaches using multiple markers, we do not need any manual measurement of the geometrical relationship of the markers, so that the user can easily started and enjoy this system. |
Year | DOI | Venue |
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2006 | 10.1007/11941354_18 | ICAT |
Keywords | Field | DocType |
vision-based ar application,multiple planar marker,ar baseball presentation system,real baseball field model,on-line ar baseball presentation,multiple planar,input history data,actual baseball game,real field model,virtual baseball scene,virtual baseball game scene,multiple marker | Virtual image,Virtual reality,Computer graphics (images),Computer science,Entertainment,Baseball field,Augmented reality,Planar,User interface,The Internet | Conference |
Volume | ISSN | ISBN |
4282 | 0302-9743 | 3-540-49776-5 |
Citations | PageRank | References |
1 | 0.37 | 19 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yuko Uematsu | 1 | 53 | 7.72 |
Hideo Saito | 2 | 1147 | 169.63 |