Title
Coherence and performance for interactive scientific visualization applications
Abstract
This paper addresses the use of component-based development to build interactive scientific visualization applications. Our overall approach is to make this programming technique more accessible to non-computer-scientists. Therefore, we present a method to, out of constraints given by the user, automatically build and coordinate the dataflow of a real-time interactive scientific visualization application. This type of applications must run as fast as possible while preserving the accuracy of their results. These two aspects are often conflicting, for example when it comes to allowing message dropping or not. Our approach aims at automatically finding the best balance between these two requirements when building the application. An overview of a prototype implementation based on the FlowVR middleware is also given.
Year
DOI
Venue
2011
10.1007/978-3-642-22045-6_11
Software Composition
Keywords
DocType
Citations 
component-based development,real-time interactive scientific visualization,programming technique,best balance,overall approach,prototype implementation,interactive scientific visualization application,flowvr middleware
Conference
2
PageRank 
References 
Authors
0.38
13
3
Name
Order
Citations
PageRank
Sébastien Limet116321.80
Sophie Robert210511.92
Ahmed Turki3141.77