Title
3T Architecture for the SBCe Simulator Team
Abstract
In this paper we briefly describe the process of action control used by the agents of the SBCe Simulator team. It is based on 3T Architecture, which helps to coordinate planful activities with real-time behavior for dealing with dynamic environments.Our main goal in this project was to achieve some features of teamwork in the multi-agent system of simulated RoboSoccer such as Combination Play and Dynamic Positioning. To achieve this, SBCe used some real soccer rules and knowledge. SBCe's low level structure is based on the CMUnited-99.
Year
DOI
Venue
2001
10.1007/3-540-45603-1_65
RoboCup 2009
Keywords
Field
DocType
combination play,planful activity,multi-agent system,main goal,real soccer rule,action control,dynamic positioning,sbce simulator team,dynamic environment,low level structure,multi agent system,real time
Teamwork,Architecture,Dynamic positioning,Simulation,Computer science,Process control,Artificial intelligence,Systems architecture,Robotics
Conference
ISBN
Citations 
PageRank 
3-540-43912-9
0
0.34
References 
Authors
1
3
Name
Order
Citations
PageRank
Eslam Nazemi12111.43
Mahmood Rahmani2364.01
Bahman Radjabalipour300.68