Abstract | ||
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We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body motions and thus provokes physical exercises. Moreover, the game encourages social interactions between players, if played in multi-user mode. To play the game a person needs a mobile phone with accelerometer. We describe the game design based on engagement theories and the first evaluation results. The game can beneficially combine physical exercises and social interactions in a playful way. |
Year | DOI | Venue |
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2009 | 10.1145/1690388.1690488 | Advances in Computer Entertainment Technology |
Keywords | Field | DocType |
evaluation result,engagement theory,game design,mobile phone,public place,short play,social interaction,physical exercise,interactive fitness game,body motion,fitness game,provokes physical exercise,physical activity | Video game design,Game mechanics,Computer science,Game design,Human–computer interaction,Mobile phone,Non-cooperative game,Multimedia | Conference |
Citations | PageRank | References |
0 | 0.34 | 4 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ekaterina Kurdyukova | 1 | 50 | 5.48 |
Matthias Rehm | 2 | 157 | 21.98 |