Abstract | ||
---|---|---|
In this demonstration we introduce a system that allows users to register and use their desired paper for the interaction, and recognize the folding during the interaction in real time. This method can be considered as an initial step for seamlessly migrating meaningful traditional art of origami into the digital world and as part of the interactive media. |
Year | DOI | Venue |
---|---|---|
2010 | 10.1109/ISMAR.2010.5643616 | ISMAR |
Keywords | DocType | ISBN |
art,paper-based tower defense game,interactive media,natural feature tracking,real time system,digital world,paper folding,image recognition,feature recognition,feature extraction,origami recognition system,computer vision,interactive systems,speed up robust feature algorithm,folding process,proof of concept,registers,real time,detectors,games,robustness | Conference | 978-1-4244-9345-6 |
Citations | PageRank | References |
3 | 0.48 | 2 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Kening Zhu | 1 | 9 | 2.61 |
Owen Noel Newton Fernando | 2 | 163 | 32.06 |
Theam Wei Yang | 3 | 3 | 0.48 |
Adrian David Cheok | 4 | 2233 | 254.03 |
Mark Fiala | 5 | 3 | 0.82 |