Abstract | ||
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Current e-Learning systems are still lacking support of providing standard and good tools for sharing and exchange multimedia information on the Web. For math e-Learning, current math representation often uses image and vector methods such as FLASH or QUICKTIME. Unfortunately, they lack clarity and open standard, which limit their potentials in content sharing and exchange. In addition, they do not provide effective mechanisms that enable them to deliver multimode multimedia presentations to fit users' needs and preferences. In this paper, we propose a framework called X-WATLZ, which aims to provide an interactive multimedia e-Learning environment for learners to learn math anywhere, anytime with any computing device such as PC or PDA. The X-WALTZ contains six components: learning management, content management, interaction management, activity management, content delivery, and Math Web Service systems. Our implementation is based on the open standard XML, SVG, MATHML, and related technologies. Some implementation issues and results are also discussed. |
Year | DOI | Venue |
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2002 | 10.1007/3-540-36228-2_68 | IEEE Pacific Rim Conference on Multimedia |
Keywords | Field | DocType |
content sharing,content management,math e-learning,interaction management,activity management,interactive multimedia,exchange multimedia information,current math representation,interactive multimedia math e-learning,content delivery,current e-learning system,open standard,web service | Scalable Vector Graphics,World Wide Web,XML,Learning Management,Computer science,Information exchange,Content management,Web service,Interactive media,Multimedia,MathML | Conference |
Volume | ISSN | ISBN |
2532 | 0302-9743 | 3-540-00262-6 |
Citations | PageRank | References |
0 | 0.34 | 2 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Long Chyr Chang | 1 | 3 | 2.21 |
Pi-Shin Wey | 2 | 0 | 0.34 |
Heien-Kun Chiang | 3 | 21 | 5.14 |