Title
Entertainment technology in transportation against frustration, aggression and irrationality
Abstract
This workshop addresses two strong fields within the Mobile HCI community: games & entertainment and transportation user interfaces. Using transportation technology (e.g., a car, plane, or traveling in public transportation) can be frustrating due to crowded streets, delays, and other travelers. Frustration may lead to aggression and negative experiences of other road members and passengers [4] leading to irrational behaviors [6]. Games & entertainment technology offer potential to resolve these negative user experiences. This workshop brings together entertainment and transportation user interface experts, who are willing to understand mobile entertainment technology as a potential solution to improve the experience of all travelers, drivers, and workers within the transportation field. The overall aim of the workshop is to create a common understanding of the challenges of entertainment in transportation, as well as further extend the research agenda for entertainment in this context from both from a scientific and an industrial perspective.
Year
DOI
Venue
2013
10.1145/2493190.2499468
Mobile HCI
Keywords
Field
DocType
transportation technology,transportation field,transportation user interface,public transportation,negative experience,transportation user interface expert,negative user experience,entertainment technology offer potential,mobile entertainment technology,potential solution,entertainment,user interfaces,transportation,games
Internet privacy,Entertainment,Frustration,Entertainment technology,Public transport,Irrationality,User interface,Multimedia,Frustration–aggression hypothesis,Aggression,Business
Conference
Citations 
PageRank 
References 
0
0.34
5
Authors
6
Name
Order
Citations
PageRank
David Wilfinger120024.62
Alexander Meschtscherjakov237960.06
Manfred Tscheligi32567570.72
Petra Sundström433029.22
Dalila Szostak5397.05
Roderick McCall6325.61