Abstract | ||
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In this paper, we introduce and investigate a novel class of multipath routing games with elastic traffic. Users open one or more connections along diffierent feasible paths from source to destination and act selfishly--seeking to transfer data as fast as possible.Users only control their routing choices , and once these choices have been made, the connection rates are elastic and determined via congestion control algorithms (e.g.TCP) which ultimately maximize a certain notion of the network utility. We analyze the existence and the performance of the Nash Equilibria (NEs) of the resulting routing games. |
Year | DOI | Venue |
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2009 | 10.1145/1639562.1639587 | SIGMETRICS Performance Evaluation Review |
Keywords | Field | DocType |
routing game,nash equilibria,diffierent feasible path,connection rate,routing choice,elastic traffic,congestion control algorithm,resulting routing game,certain notion,act selfishly,multipath routing game,multipath routing,congestion control | Mathematical optimization,Multipath routing,Equal-cost multi-path routing,Link-state routing protocol,Dynamic Source Routing,Policy-based routing,Hierarchical routing,Computer science,Static routing,Computer network,Routing domain | Journal |
Volume | Issue | Citations |
37 | 2 | 4 |
PageRank | References | Authors |
0.78 | 3 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Peter Key | 1 | 1108 | 84.97 |
Alexandre Proutiere | 2 | 558 | 40.94 |