Abstract | ||
---|---|---|
To satisfy the real-time requirements of some real-time distributed simulation applications, we first analysis real-time requirements from the points of view of the simulation architecture, real-time calculation, distributed data communication and real-time simulation engine. Then we propose a four-layered simulation management architecture, which consists of the non real-time layer, the weak real-time layer, the strong real-time layer and the rigid real-time layer. The simulation management and control issues such as experiment design and management, simulation database, simulation management technique, system scalability are also studied. |
Year | Venue | Keywords |
---|---|---|
2007 | Lecture Notes in Engineering and Computer Science | distributed system,hardware-in-the-loop simulation,real-time simulation,simulation management |
Field | DocType | ISSN |
Computer science,Distributed design patterns,Distributed algorithm,Artificial intelligence,Machine learning,Distributed computing | Conference | 2078-0958 |
Citations | PageRank | References |
0 | 0.34 | 1 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ge Li | 1 | 11 | 2.19 |
Xinyu Yao | 2 | 1 | 0.68 |
Kedi Huang | 3 | 79 | 11.95 |