Abstract | ||
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The primary advantage of visual programming languages is that they directly represent the structure of algorithms and data, thereby enhancing the programmer's ability to build and comprehend programs. Recently, there has been considerable interest in applying visual programming languages to the problem of controlling robots. An important characteristic of this domain is that a robot and its environment has a physical existence and therefore have an obvious visual representation. Also, the actions a robot performs are most naturally represented in terms of changes in this representation. Although general-purpose visual programming languages are as useful for programming a robot as they are for any other programming task, they take no advantage of this natural representation. |
Year | DOI | Venue |
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2000 | 10.1006/jvlc.2000.0175 | Journal of Visual Languages & Computing |
Keywords | DocType | Volume |
structure function,visual programming,visual programming language | Journal | 11 |
Issue | ISSN | Citations |
5 | 1045-926X | 4 |
PageRank | References | Authors |
0.54 | 8 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Philip T. Cox | 1 | 189 | 35.14 |
Trevor J. Smedley | 2 | 162 | 17.50 |