Title
O-Minimal Hybrid Reachability Games
Abstract
In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect observation framework), or only the starting point and the delays are known by the players (this is the partial observation framework). In the first more classical framework, we show that time-abstract bisimulation is not adequate for solving this problem, although it is sufficient in the case of timed automata. That is why we consider an other equivalence, namely the suffix equivalence based on the encoding of trajectories through words. We show that this suffix equivalence is in general a correct abstraction for games. We apply this result to o-minimal hybrid systems, and get decidability and computability results in this framework. For the second framework which assumes a partial observation of the dynamics of the system, we propose another abstraction, called the superword encoding, which is suitable to solve the games under that assumption. In that framework, we also provide decidability and computability results.
Year
DOI
Venue
2010
10.2168/LMCS-6(1:1)2010
LOGICAL METHODS IN COMPUTER SCIENCE
Keywords
Field
DocType
O-minimal hybrid systems,Reachability games,Synthesis
Discrete mathematics,Suffix,Computer science,Automaton,Algorithm,Reachability,Decidability,Computability,Theoretical computer science,Equivalence (measure theory),Bisimulation,Hybrid system
Journal
Volume
Issue
ISSN
6
1
1860-5974
Citations 
PageRank 
References 
8
0.50
21
Authors
4
Name
Order
Citations
PageRank
Patricia Bouyer173537.19
Thomas Brihaye246035.91
Fabrice Chevalier31267.32
Wolfgang Thomas480.84