Abstract | ||
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Creating non-linear interactive media is a challenging task. In this paper, we summarise our findings with non-linear, interactive movie productions. We carry out this discussion based on experiences gathered during the development and evaluation of an authoring suite enabling the creation and testing of non-linear narratives. The paper shows how our workflow can be understood in terms of the canonical model of media production. |
Year | DOI | Venue |
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2008 | 10.1007/s00530-008-0131-3 | Multimedia Systems |
Keywords | DocType | Volume |
interactive media,canonical model | Journal | 14 |
Issue | ISSN | Citations |
6 | 0942-4962 | 4 |
PageRank | References | Authors |
0.42 | 6 | 1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael Hausenblas | 1 | 478 | 52.35 |