Abstract | ||
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In recent years there has been an explosive growth of digital content in the form of news feeds, videos, and original content, on online platforms such as blogs and social networks. We consider the problem of curating this vast catalogue of content such that aggregators or publishers can offer readers content that is of interest to them, with minimal spam. Under a game-theoretic model we obtain several results on the optimal content selection and on the efficiency of distributed curation. |
Year | DOI | Venue |
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2014 | 10.1145/2627534.2627544 | ACM Transactions on Internet Technology |
Keywords | DocType | Volume |
design,social networks,game theory,content curation,budget of attention,performance | Journal | 41 |
Issue | ISSN | Citations |
4 | 1533-5399 | 3 |
PageRank | References | Authors |
0.42 | 7 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Zeinab Abbassi | 1 | 74 | 4.90 |
Nidhi Hegde | 2 | 234 | 20.41 |
Laurent Massoulié | 3 | 3512 | 244.42 |