Abstract | ||
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This paper addresses a methodology on how users might interact with objects which have been reconstructed from uncalibrated multiple images. Tracking the user's eye movement for Human-Computer Interaction in an augmented reality environment provides a convenient, natural, and highbandwidth source for navigating and zooming in/out of the 3D reconstructed object. The calculated 3D eye position, which is detected by multiple cues from a stereo camera, is synchronized with the 3D position of 3D reconstructed object. Our proposed method of image based 3D modelling is based on voxel carving with photo consistency check. Experimental results show that our proposed interaction methodology using a new solution of 3D eye tracking can be successfully applied for useful tools in context aware applications and improve its usability. |
Year | DOI | Venue |
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2008 | 10.1145/1459359.1459501 | ACM Multimedia 2001 |
Keywords | Field | DocType |
augmented reality environment,uncalibrated multiple image,multiple cue,human-computer interaction,reconstructed object,proposed interaction methodology,eye movement,eye tracking,eye position,augmented reality,human computer interaction,hci,3d reconstruction | Computer vision,Stereo camera,Computer graphics (images),Photo-consistency,Computer science,Usability,Zoom,Augmented reality,Eye tracking,Eye movement,Artificial intelligence,3D reconstruction | Conference |
Citations | PageRank | References |
1 | 0.36 | 12 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Sang Min Yoon | 1 | 129 | 19.66 |
Holger Graf | 2 | 56 | 15.10 |