Title
Real-Time 3d Model-Based Tracking: Combining Edge And Texture Information
Abstract
This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm. A non linear minimization approach is used to register 2D and 3D cues for monocular 3D tracking. The integration of texture information in a more classical non-linear edge-based pose computation highly increases the reliability of more conventional edge-based 3D tracker. Robustness is enforced by integrating a M-estimator into the minimization process via an iteratively re-weighted least squares implementation. The method presented in this paper has been validated on several video sequences as well as in visual servoing experiments considering various objects. Results show the method to be robust to large motions and textured environments.
Year
DOI
Venue
2006
10.1109/ROBOT.2006.1642113
2006 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), VOLS 1-10
Keywords
Field
DocType
registers,image texture,real time,robustness,augmented reality,biomedical imaging,edge detection,visual servoing,minimisation
Least squares,Computer vision,Nonlinear system,Image texture,Edge detection,Computer science,Robustness (computer science),Minimisation (psychology),Visual servoing,Artificial intelligence,Computation
Conference
Volume
Issue
ISSN
2006
1
1050-4729
Citations 
PageRank 
References 
21
0.86
22
Authors
2
Name
Order
Citations
PageRank
Muriel Pressigout129115.52
E. Marchand21605114.99