Title
Creating hybrid user interfaces with a 2D multi-touch tabletop and a 3D see-through head-worn display
Abstract
How can multiple different display and interaction devices be used together to create an effective augmented reality environment? We explore the design of several prototype hybrid user interfaces that combine a 2D multi-touch tabletop display with a 3D head-tracked video-see-through display. We describe a simple modeling application and an urban visualization tool in which the information presented on the head-worn display supplements the information displayed on the tabletop, using a variety of approaches to track the head-worn display relative to the tabletop. In all cases, our goal is to allow users who can see only the tabletop to interact effectively with users wearing head-worn displays.
Year
DOI
Venue
2011
10.1109/ISMAR.2011.6092391
ISMAR
Keywords
Field
DocType
user interface,three dimensional,interaction effect,augmented reality,user interfaces,visualization,solid modeling,prototypes
Computer graphics (images),Visualization,Computer science,Augmented reality,Human–computer interaction,Solid modeling,Multi-touch,User interface,Head worn display,Multimedia
Conference
ISSN
Citations 
PageRank 
1554-7868
4
0.47
References 
Authors
6
3
Name
Order
Citations
PageRank
Nicolas J. Dedual160.87
Ohan Oda213310.41
Steven Feiner353611076.78