Title
A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character
Abstract
Entertainment animatronics has traditionally been a disci- pline devoid of interactivity. Previously, we brought inter- activity to this field by creating a suite of content authoring tools that allowed entertainment artists to easily develop fully autonomous believable experiences with an animatronic char- acter. The recent development of a Guided Performance In- terface (GPI) has allowed us to explore the advantages of non- autonomous control. Our new hybrid approach utilizes an au- tonomous AI system to control low-level behaviors and idle movements, which are augmented by high-level processes (such as complex conversation) issued by a human opera- tor through the GPI. After observing thousands of interac- tions between human guests and our animatronic character at SIGGRAPH 2005's Emerging Technologies Exhibition, we strongly feel that both autonomy and guided performance have important roles in interactive, entertainment robotics. Together, the autonomous system and the new Guided Per- formance Interface allow guests to experience extremely rich, believable, social experiences with robots using technology available today.
Year
Venue
Keywords
2006
AIIDE
social experiment,emerging technology
Field
DocType
Citations 
Interactivity,Conversation,Entertainment,Computer science,Human–computer interaction,Emerging technologies,Autonomous system (mathematics),Artificial intelligence,Robot,Multimedia,Animatronics,Robotics
Conference
3
PageRank 
References 
Authors
0.57
7
11