Title
Effects of Travel Technique on Cognition in Virtual Environments
Abstract
We compared four different methods of travel in animmersive virtual environment and their effect oncognition using a between-subjects experimental design.The task was to answer a set of questions based onCrook's condensation of Bloom's taxonomy to assess theparticipants' cognition of a virtual room with respect toknowledge, understanding and application, and highermental processes. Participants were also asked to draw asketch map of the testing virtual environment and theobjects within it. Users' sense of presence was measuredusing the Steed-Usoh-Slater Presence Questionnaire.Our results suggest that for applications whereproblem solving and interpretation of material isimportant, or where opportunity to train is minimal, thenhaving a large tracked space so that the participant canphysically walk around the virtual environment providesbenefits over common virtual travel techniques.
Year
DOI
Venue
2004
10.1109/VR.2004.37
VR
Keywords
Field
DocType
human factors,space technology,testing,taxonomy,tracking,cognition,experimental design,space exploration,virtual environment,virtual reality
Virtual machine,Virtual reality,Computer science,Human–computer interaction,Immersion (virtual reality),Artificial intelligence,Cognition,Sketch,Computer vision,Metaverse,Simulation,Multimedia,Knowledge acquisition,Instructional simulation
Conference
ISBN
Citations 
PageRank 
0-7803-8415-6
22
1.50
References 
Authors
10
6
Name
Order
Citations
PageRank
Catherine Zanbaka11349.55
Benjamin Lok226625.24
Sabarish Babu314312.73
Dan Xiao4221.84
Amy Ulinski5755.27
Larry F. Hodges6221.50