Title
Fast marching method for generic shape from shading
Abstract
We develop a fast numerical method to approximate the solutions of a wide class of equations associated to the Shape From Shading problem. Our method, which is based on the control theory and the interfaces propagation, is an extension of the “Fast Marching Method” (FMM) [30,25]. In particular our method extends the FMM to some equations for which the solution is not systematically decreasing along the optimal trajectories. We apply with success our one-pass method to the Shape From Shading equations which are involved by the most relevant and recent modelings [22,21] and which cannot be handled by the most recent extensions of the FMM [26,8].
Year
DOI
Venue
2005
10.1007/11567646_27
VLSM
Keywords
Field
DocType
shading problem,control theory,recent modeling,one-pass method,optimal trajectory,fast numerical method,fast marching method,recent extension,shading equation,interfaces propagation,generic shape,shape from shading,numerical method
Computer graphics (images),Fast marching method,Computer science,Computational science,Numerical analysis,Photometric stereo,Distributed computing
Conference
Volume
ISSN
ISBN
3752
0302-9743
3-540-29348-5
Citations 
PageRank 
References 
18
1.00
14
Authors
2
Name
Order
Citations
PageRank
Emmanuel Prados145020.47
Stefano Soatto24967350.34