Abstract | ||
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We develop a fast numerical method to approximate the solutions of a wide class of equations associated to the Shape From Shading problem. Our method, which is based on the control theory and the interfaces propagation, is an extension of the “Fast Marching Method” (FMM) [30,25]. In particular our method extends the FMM to some equations for which the solution is not systematically decreasing along the optimal trajectories. We apply with success our one-pass method to the Shape From Shading equations which are involved by the most relevant and recent modelings [22,21] and which cannot be handled by the most recent extensions of the FMM [26,8]. |
Year | DOI | Venue |
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2005 | 10.1007/11567646_27 | VLSM |
Keywords | Field | DocType |
shading problem,control theory,recent modeling,one-pass method,optimal trajectory,fast numerical method,fast marching method,recent extension,shading equation,interfaces propagation,generic shape,shape from shading,numerical method | Computer graphics (images),Fast marching method,Computer science,Computational science,Numerical analysis,Photometric stereo,Distributed computing | Conference |
Volume | ISSN | ISBN |
3752 | 0302-9743 | 3-540-29348-5 |
Citations | PageRank | References |
18 | 1.00 | 14 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Emmanuel Prados | 1 | 450 | 20.47 |
Stefano Soatto | 2 | 4967 | 350.34 |