Title
Two-Layered Confabulation Architecture for an Artificial Creature's Behavior Selection
Abstract
This paper proposes a novel two-layered confabulation architecture for an artificial creature to select a proper behavior considering the internally generated will and the context of the external environment consecutively. The architecture is composed of seven main modules for processing perception, internal state, context, memory, learning, behavior selection, and actuation. The two-layered confabulation in a behavior module is processed by a will-based confabulation and a context-based confabulation consecutively by referring to confabulation probabilities in a memory module. An arbiter in the behavior module chooses a proper behavior among the suggested ones from the two confabulations, which is to be put into an action. To demonstrate the effectiveness of the proposed architecture, experiments are carried out for an artificial creature, implemented in the 3-D virtual environment, which behaves as per its will considering the context in the environment.
Year
DOI
Venue
2008
10.1109/TSMCC.2008.2001576
IEEE Transactions on Systems, Man, and Cybernetics, Part C
Keywords
Field
DocType
3-d virtual environment,external environment consecutively,two-layered confabulation architecture,will-based confabulation,proper behavior,two-layered confabulation,context-based confabulation consecutively,artificial creature,behavior module,confabulation architecture,behavior selection,hardware,information analysis,pervasive computing,computer architecture,human robot interaction,virtual environment,artificial life,virtual reality,probability,behavioural sciences
Artificial life,Architecture,Arbiter,Virtual machine,Computer science,Context awareness,Artificial intelligence,Robot,Human–robot interaction,Memory module
Journal
Volume
Issue
ISSN
38
6
1094-6977
Citations 
PageRank 
References 
8
0.74
11
Authors
4
Name
Order
Citations
PageRank
Jong-Hwan Kim12494272.19
Se-Hyoung Cho2233.63
Ye-Hoon Kim31719.78
In-Won Park4626.07