Title
Near-eye light field displays
Abstract
We propose a light-field-based approach to near-eye display that allows for thin, lightweight head-mounted displays capable of depicting accurate accommodation, convergence, and binocular disparity depth cues. Our near-eye light field displays depict sharp images from out-of-focus display elements by synthesizing light fields corresponding to virtual scenes located within the viewer's natural accommodation range. While sharing similarities with existing integral imaging displays and microlens-based light field cameras, we optimize performance in the context of near-eye viewing. Near-eye light field displays support continuous accommodation of the eye throughout a finite depth of field; as a result, binocular configurations provide a means to address the accommodation-convergence conflict occurring with existing stereoscopic displays. We construct a binocular prototype and a GPU-accelerated stereoscopic light field renderer.
Year
DOI
Venue
2013
10.1145/2504459.2504472
SIGGRAPH 2009: Talks
Keywords
DocType
Volume
near-eye viewing,accurate accommodation,light field,microlens-based light field camera,practical near-eye light field,light field camera,gpu-accelerated light field renderers,near-eye light field display,binocular disparity depth cue,finite depth,binocular prototype,gpu-accelerated stereoscopic light field,binocular configuration,continuous accommodation,existing stereoscopic content,conventional near-eye display,natural accommodation range,virtual reality
Conference
32
Issue
ISSN
Citations 
6
0730-0301
11
PageRank 
References 
Authors
0.88
12
2
Name
Order
Citations
PageRank
Douglas Lanman150435.26
David Luebke22196140.84