Title
Beyond virtual replicas: 3d modeling and maltese prehistoric architecture
Abstract
In the past decade, computer graphics have become strategic for the development of projects aimed at the interpretation of archaeological evidence and the dissemination of scientific results to the public. Among all the solutions available, the use of 3D models is particularly relevant for the reconstruction of poorly preserved sites and monuments destroyed by natural causes or human actions. These digital replicas are, at the same time, a virtual environment that can be used as a tool for the interpretative hypotheses of archaeologists and as an effective medium for a visual description of the cultural heritage. In this paper, the innovative methodology and aims and outcomes of a virtual reconstruction of the Borg in-Nadur megalithic temple, carried out by Archeomatica Project of the University of Catania, are offered as a case study for a virtual archaeology of prehistoric Malta.
Year
DOI
Venue
2013
10.1155/2013/430905
J. Electrical and Computer Engineering
Keywords
Field
DocType
cultural heritage,virtual archaeology,virtual replica,virtual reconstruction,archeomatica project,archaeological evidence,digital replica,computer graphics,case study,virtual environment,maltese prehistoric architecture,borg in-nadur megalithic temple
Data science,Architecture,Virtual machine,Cultural heritage,Computer network,Engineering,Virtual archaeology,Computer graphics,Prehistory,Maltese,Megalith
Journal
Volume
ISSN
Citations 
2013,
2090-0147
3
PageRank 
References 
Authors
0.61
6
2
Name
Order
Citations
PageRank
Filippo Stanco113928.91
Davide Tanasi2216.38