Abstract | ||
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In recent years, dome display has become popular, and it is desired to establish a method to create dome image contents easily. In this study, psychophysical experiment was conducted to measure the three-dimensional sensation that was felt in the dome environment quantitatively. Based on the result of this experiment, the layered image representation method was developed. In this method, dome image is generated by placing the two-dimensional layered images in the three-dimensional space. The user can feel the three-dimensional sensation from the image by moving the layers or view position effectively. In addition, the scenario description language and the renderer were developed so that the usual creator can produce the dome image contents easily without the programming. This method was applied to produce some dome image contents and the effectiveness of this method was evaluated. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1109/WAINA.2009.207 | AINA Workshops |
Keywords | Field | DocType |
layered image representation method,motion parallax,dome image,two-dimensional layered image,three-dimensional space,scenario description language,three-dimensional sensation,dome environment quantitatively,layer-based dome contents creation,depth sensation,dome image content,planetarium,dome display,-dome display,psychophysical experiment,recent year,image recognition,shape,probability density function,programming,three dimensional space,content management,data mining,psychology,production,rendering,three dimensional | Three-dimensional space,Computer vision,Computer graphics (images),Parallax,Computer science,Image representation,Dome,Planetarium,Artificial intelligence,Depth perception,Content management,Rendering (computer graphics) | Conference |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Tetsuro Ogi | 1 | 153 | 38.64 |
Daisuke Furuyama | 2 | 0 | 0.34 |
Tetsuro Fujise | 3 | 64 | 8.23 |