Abstract | ||
---|---|---|
Serious games have recently emerged as an avenue for curriculum delivery.
Serious games incorporate motivation and entertainment while providing pointed
curriculum for the user. This paper presents a serious game, called MiBoard,
currently being developed from the iSTART Intelligent Tutoring System. MiBoard
incorporates a multiplayer interaction that iSTART was previously unable to
provide. This multiplayer interaction produces a wide variation across game
trials, while also increasing the repeat playability for users. This paper
presents a demonstration of the MiBoard system and the expectations for its
application. |
Year | Venue | Field |
---|---|---|
2010 | Clinical Orthopaedics and Related Research | Intelligent tutoring system,Computer science,Entertainment,Curriculum,Human–computer interaction,Multimedia |
DocType | Volume | Citations |
Journal | abs/1009.2 | 1 |
PageRank | References | Authors |
0.38 | 0 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Kyle B. Dempsey | 1 | 14 | 3.48 |
Justin F. Brunelle | 2 | 47 | 8.41 |
G. Jackson | 3 | 247 | 32.22 |
Chutima Boonthum | 4 | 32 | 7.74 |
Irwin B. Levinstein | 5 | 5 | 3.78 |
Danielle S. McNamara | 6 | 393 | 85.67 |