Title
Reconstructing whole-body motions with wrist trajectories
Abstract
Reconstructing whole-body motions using only a low-dimensional input reduces the cost of and efforts for performance capture significantly, and yet remains a challenging problem. We introduce a novel technique that synthesizes whole-body motion using the two wrist trajectories. Given the wrist trajectories, we first determine the optimal ankle trajectories from a large number of candidate ankle paths obtained from example poses in the motion database. The optimal trajectory is efficiently achieved by solving for the shortest path problem in a directed acyclic graph. Next, we use both the wrist and ankle trajectories as the low-dimensional control signals to achieve the whole-body pose at each time step. We show that our method can reconstruct various whole-body motions that can be recognized by arm motions, such as walking, stepping, and in-place upper-body motions. Comparisons with ground truth motions and with other methods are provided.
Year
DOI
Venue
2013
10.1016/j.gmod.2013.08.002
Graphical Models
Keywords
DocType
Volume
whole-body motion,ground truth motion,ankle trajectory,wrist trajectory,reconstructing whole-body,arm motion,optimal ankle trajectory,various whole-body motion,challenging problem,candidate ankle path,character animation,performance capture
Journal
75
Issue
ISSN
Citations 
6
1524-0703
4
PageRank 
References 
Authors
0.46
39
2
Name
Order
Citations
PageRank
Hye-Jin Kim1276.58
Sung-Hee Lee233424.19