Abstract | ||
---|---|---|
The Presenccia project takes an operational approach to the concept of presence. Presenccia's approach lets the project team assess the extent of presence using tools beyond traditional questionnaires, and therefore avoid many of the problems involved with sole reliance on these. Instead, the team considers the extent to which mixed reality and VR participants realistically respond to virtually generated sensory data. Specifically, they measure the similarity of their response with what they might observe or predict if the sensory data—the situation, place, or events—were real, rather than virtual. This article describes the project's research highlights. |
Year | DOI | Venue |
---|---|---|
2007 | 10.1109/MCG.2007.93 | IEEE Computer Graphics and Applications |
Keywords | Field | DocType |
mixed reality,operational approach,research highlight,sole reliance,realizing presence,sensory data,presenccia project,traditional questionnaire,project team,vr participant,virtual reality,virtual environment | Computer vision,Virtual reality,Computer science,Human–computer interaction,Immersion (virtual reality),Artificial intelligence,Mixed reality,Multimedia,Feeling,European union | Journal |
Volume | Issue | ISSN |
27 | 4 | 0272-1716 |
Citations | PageRank | References |
9 | 0.79 | 2 |
Authors | ||
12 |
Name | Order | Citations | PageRank |
---|---|---|---|
M. Slater | 1 | 4709 | 453.04 |
Antonio Frisoli | 2 | 476 | 65.01 |
Franco Tecchia | 3 | 9 | 0.79 |
christoph guger | 4 | 224 | 30.53 |
Beau Lotto | 5 | 15 | 2.10 |
Anthony Steed | 6 | 3502 | 353.97 |
Gert Pfurtscheller | 7 | 1097 | 172.13 |
Robert Leeb | 8 | 500 | 41.12 |
Miriam Reiner | 9 | 16 | 2.33 |
Maria V. Sanchez-vives | 10 | 186 | 15.91 |
Paul Verschure | 11 | 44 | 6.57 |
Ulysses Bernardet | 12 | 155 | 19.93 |