Title
A Peer-to-Peer Message Exchange Scheme for Large-Scale Networked Virtual Environments
Abstract
This paper presents a scalable peer-to-peer communication architecture suitable for supporting networked virtual environments that does not require costly dedicated servers or special infrastructure such as multicasting. Entities establish an overlay network based on the distance between the entities. As message exchange is handled directly by unicast between nearest-neighbor entities, the communication overhead is kept low. The proposed architecture is highly scalable and suitable for online applications such as massively multiplayer online role-playing games with hundreds of thousands of participants, where the dominant factor affecting scalability and performance is the overhead associated with exchange of update messages between users.
Year
DOI
Venue
2004
10.1023/B:TELS.0000014789.70171.fd
Telecommunications Systems
Keywords
Field
DocType
networked virtual environment,peer-to-peer,3D chat
Peer-to-peer,Computer science,Server,Computer network,Software system,Multicast,Unicast,Message passing,Communications protocol,Scalability,Distributed computing
Journal
Volume
Issue
ISSN
25
3-4
1572-9451
Citations 
PageRank 
References 
18
1.62
8
Authors
3
Name
Order
Citations
PageRank
Yoshihiro Kawahara1182.64
Tomonori Aoyama2181.62
Hiroyuki Morikawa3181.62